Game Development
I'm currently working as an environment and character concept artist on an ongoing game project set to be released in May, 2026.
I worked as an UI artist on the team for Donuts!, a USC Advanced Games Project. Donuts! is a high-speed 3D racing game that takes the perspective of Mony, a first generation Cambodian-American working as a delivery driver for her family's donut shop.
Composer on a team of 3 working in tandem with design to shape the tone of the game's unique sci-fi setting. This project was developed outside of any cirriculum or program, and required quite a bit of self-motivation and careful time management.
I worked as one member of a partnership to design, prototype, and build a small original game within a month.

